Well, I waited until I saw some kind of confirmation form Eagle Dynamics and I got it just last night. VEAO is effectively out of DCS and the T.1A Hawk is now unsupported per their last update. So, if you bought the T.1A (like I did a few years back) then we have been left with a plane we will not be able to use in the near future.
This is especially bad news for those who pre-purchased the P-40 straight from VEAO and did not take advantage of the refund they offered a while back. Unfortunately, those people will not be seeing their money back. ED can't do anything about it as it was not pre-ordered on their store. I had considered buying the P-40 but I refuse to buy it through their store for just this reason. VEAO's dissolution just reinforces my view that I will only buy modules straight from ED (or Steam).
On another note: the release of the F-14 has effectively been pushed back to sometime between January and March. Heatblur stated it was due to them needing to work on several of the F-14's systems before they feel comfortable releasing it to the public. I can certainly understand this and appreciate their desire to have a near-complete module released... but, I'm a tab bit disappointed that the release has been pushed back. Originally Heatblur announced it would be released in December 2017. Now we're looking at late March 2019 at the latest. I'm sure once the F-14 is released it'll be the best module out there. But I am disappointed that the release date has been pushed back for over a year.
Well, that's all the bad news I have for you. On the positive side the F/A-18C has gotten it's Maverick's and GBU laser guided bombs. The WWII planes have also gotten an update to their cockpits and external models. Once my game finishes updating I look forward to trying my favorite Fw-190 D-9.
Sorry, for all the bad news this time. I look forward to when the F-14 will be released and make these lemons into lemonade.
Until next time, happy flying.
Showing posts with label f-18c. Show all posts
Showing posts with label f-18c. Show all posts
21 December, 2018
27 September, 2018
DCS Free Weekend
There's been a little information going around DCS. Mainly that the Modern Air Combat (MAC) should be released sometime this fall. But, there's bigger news than that out today.
According to Matt Wagner of Eagle Dynamics, the F/A-18C, Su-33, and Persian Gulf Map are free to use from September 28 to October 1. If you're new to DCS and want to try something other than air to ground attacks with the free Su-25T then now is the perfect time.
Just go to the DCS E-store or go onto DCS on Steam if you prefer and download those 3 for free and give them a try. I bought all 3 a long time ago and I can honestly say you won't be disappointed.
With these 3 modules you'll be able to try out carrier landings, air to air refueling, and get a look at one of the best maps in DCS. I know, a desert map might not sound that great since it's all tan. But I promise there's a lot more too it than just that. The textures are wonderful and the amount of work they did on the water is amazing. The city of Dubai is spectacular and the detail is wonderful.
When it comes to carrier landings the Su-33 is easier for me. But the takeoffs are tricky. Just start off with 50% fuel or less and between 0-4 missiles/ECM unit on each wing. Still, the F/A-18C is great. There's no need for limiting fuel or weapons load out and landing is simple enough. Just make sure you have the TACAN and ILS beacons set in the mission editor. I also prefer to use the Auto Throttle Control (ATC) while landing both planes. It's just easier that way.
Head on over to the DCS E-store or Steam and give them a try. Once the time period is over you don't have to buy all 3 if you don't want too. But you certainly can if you liked them.
And just to let everyone know, on October 7 Heatblur will be revealing their F-14A/B Tomcat to the public. I think it's a safe bet that they will also start pre-orders around that time too with it finally being released in November or maybe December. Head on over to www.heatblur.com to see the big reveal. They have a countdown timer running.
Until next time. Happy flying.
According to Matt Wagner of Eagle Dynamics, the F/A-18C, Su-33, and Persian Gulf Map are free to use from September 28 to October 1. If you're new to DCS and want to try something other than air to ground attacks with the free Su-25T then now is the perfect time.
Just go to the DCS E-store or go onto DCS on Steam if you prefer and download those 3 for free and give them a try. I bought all 3 a long time ago and I can honestly say you won't be disappointed.
With these 3 modules you'll be able to try out carrier landings, air to air refueling, and get a look at one of the best maps in DCS. I know, a desert map might not sound that great since it's all tan. But I promise there's a lot more too it than just that. The textures are wonderful and the amount of work they did on the water is amazing. The city of Dubai is spectacular and the detail is wonderful.
When it comes to carrier landings the Su-33 is easier for me. But the takeoffs are tricky. Just start off with 50% fuel or less and between 0-4 missiles/ECM unit on each wing. Still, the F/A-18C is great. There's no need for limiting fuel or weapons load out and landing is simple enough. Just make sure you have the TACAN and ILS beacons set in the mission editor. I also prefer to use the Auto Throttle Control (ATC) while landing both planes. It's just easier that way.
Head on over to the DCS E-store or Steam and give them a try. Once the time period is over you don't have to buy all 3 if you don't want too. But you certainly can if you liked them.
And just to let everyone know, on October 7 Heatblur will be revealing their F-14A/B Tomcat to the public. I think it's a safe bet that they will also start pre-orders around that time too with it finally being released in November or maybe December. Head on over to www.heatblur.com to see the big reveal. They have a countdown timer running.
Until next time. Happy flying.
Labels:
DCS,
F-14,
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free to use,
MAC,
Persian Gulf,
Su-33
05 August, 2018
DCS: Missing AIM-120 Loading Options - Fixed
I just tried out the Mig-21 and the F/A-18C and they are looking good. The Mig is back and the cockpit is looking nice ( just turn the brightness on the warning lights down and you can see the texts). But the big thing is with the F/A-18C.
That "Missing AIM-120 loading options - fixed" on the last update has two parts.
First: the AIM-120B can be loaded on ALL pylons now, not just the two fuselage and the two outer pylons. That's a nice update. You can also load 2 120B's on each wing pylon. So you can now get 10 AIM-120B's on your Hornet.
Second: the AIM-120C is already available on the plane. That's right, we were teased that it would be on the next big update. But, instead they put it in the Hotfix. A nice little surprise if I do say so myself. I just tried it out and downed a Mig-29 and a Su-25. My AI wingman didn't do anything but distract the Mig-29 but that's what he's there for.
So, go ahead. Load up DCS and yell "FOX THREE!!!!" at your computer while you put those pesky Mig and Su fighters in their place. Just don't wake up the neighbors.
Happy flying everyone.
That "Missing AIM-120 loading options - fixed" on the last update has two parts.
First: the AIM-120B can be loaded on ALL pylons now, not just the two fuselage and the two outer pylons. That's a nice update. You can also load 2 120B's on each wing pylon. So you can now get 10 AIM-120B's on your Hornet.
Second: the AIM-120C is already available on the plane. That's right, we were teased that it would be on the next big update. But, instead they put it in the Hotfix. A nice little surprise if I do say so myself. I just tried it out and downed a Mig-29 and a Su-25. My AI wingman didn't do anything but distract the Mig-29 but that's what he's there for.
So, go ahead. Load up DCS and yell "FOX THREE!!!!" at your computer while you put those pesky Mig and Su fighters in their place. Just don't wake up the neighbors.
Happy flying everyone.
04 August, 2018
DCS: SURPRISE!!!!!
About four days ago I posted an update saying that said Eagle Dynamics was going to release the Yak-52 this month. And here it is! Out of pure honesty I expected the traditional pre-order period and then the actual release, however, ED has forgone the pre-order and went straight to release. It's a nice little plane and, so far, the only prop driven plane that is not a tail dragger that you are able to fly in DCS.
Personally, I'm not one for aerobatics and trainers. So, you can bet I won't be adding this to my arsenal, but if you like to role-play in your games and want to start off as a fresh Russian pilot then go ahead. Or if you simply like prop driven aerobatics then take a look at it. It's $39.99 which is significantly lower in price compared to the Hornet.
That was the first surprise. The next surprise? With the Hotfix update that was just released we can, once again, fly our beloved Mig-21's and SA342's. I expected those to be fixed in next weeks full feature update but they pushed it through along with getting DCS ready for the Yak. This is a very welcome surprise and I'll be jumping in my Mig-21 in just a few minutes. (I love that plane).
There are a few other things that were updated with this Hotfix so here's the list:
DCS World
* 4th client will not explodes when appears on carrier deck.
* ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet
* Corrected AIM-120 HUD symbol.
* Added Rmin, Rne, and Rmax indications on radar display.
* Missing AIM-120 loading options - fixed.
* Corrected AIM-120 loadout mass and drag.
* Wings will be folded in the spawn on the carrier parking hot.
Campaigns
* Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
* Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
I'm curious as to what the "Missing AIM-120 loading options - fixed" is. I'll be checking that out shortly also. I hope they fix the second wire on the Stennis soon. I keep catching that wire and being flung off the carrier because that wire warps backwards.
Well, enjoy the updates and pick up that Yak for those who like learning by the numbers or just want to do some stunts.
Happy flying in the (not so) friendly skies.
Personally, I'm not one for aerobatics and trainers. So, you can bet I won't be adding this to my arsenal, but if you like to role-play in your games and want to start off as a fresh Russian pilot then go ahead. Or if you simply like prop driven aerobatics then take a look at it. It's $39.99 which is significantly lower in price compared to the Hornet.
That was the first surprise. The next surprise? With the Hotfix update that was just released we can, once again, fly our beloved Mig-21's and SA342's. I expected those to be fixed in next weeks full feature update but they pushed it through along with getting DCS ready for the Yak. This is a very welcome surprise and I'll be jumping in my Mig-21 in just a few minutes. (I love that plane).
There are a few other things that were updated with this Hotfix so here's the list:
DCS World
* 4th client will not explodes when appears on carrier deck.
* ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet
* Corrected AIM-120 HUD symbol.
* Added Rmin, Rne, and Rmax indications on radar display.
* Missing AIM-120 loading options - fixed.
* Corrected AIM-120 loadout mass and drag.
* Wings will be folded in the spawn on the carrier parking hot.
Campaigns
* Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
* Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
I'm curious as to what the "Missing AIM-120 loading options - fixed" is. I'll be checking that out shortly also. I hope they fix the second wire on the Stennis soon. I keep catching that wire and being flung off the carrier because that wire warps backwards.
Well, enjoy the updates and pick up that Yak for those who like learning by the numbers or just want to do some stunts.
Happy flying in the (not so) friendly skies.
02 August, 2018
DCS Update: F/A-18C with AIM-120B's
Eagle Dynamics has just pushed through an update for the Open Beta version today and they have a little surprise for everyone. Something that they didn't include in their log. That's the addition of the AIM-120B's to the Hornet. We've known for a while that they are going to add the AIM-120C but that won't be for at least another week or so. To tide us over they have included the 120B. Now you can only equiq 4 120B's on the Hornet at the moment. From what we've seen from ED we will be able to include 10 AIM-120C's when everything is said and done. For now, 4 120B's and 2 AIM-7's will do.
The updates don't come without a cost, unfortunately. After this current update we are not able to fly the Mig-21bis or the SA342. Unfortunately Magnitude and Polychops did not submit the needed dll's on-time so it's going to be awhile before we will be able to fly them again. Hopefully ED won't push this update out to the stable version before those dll's are in.
As for the rest of the changes:
DCS World
-Corrected an airdrome surface marking in the ME satellite view.
--The helicopters will land on the CVN-70 deck.
The helicopter doesn't perform the task Ground Escort in some cases - fixed.
MP. Net phantom long teleportation for new client - partially fixed (WIP).
-Eliminated the strange manoeuvres of AI aircraft after attack a target in group.
-SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP.
DCS F/A-18C Hornet
-When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously.
---HUD glass has become lighter.
Corrected Radar Page TDC Control.
Implemented the Maximum aspect cue.
DCS AJS-37 Viggen by Heatblur Simulations
-Fixed crashing issue on aircraft re-initialization (respawn, refly)
-Fixed crashing issue due to ELINT page dump
-Fixed crashing issue due to Radar texture memory issues
-Reworked overall Sidewinder seeker behaviour.
-Increased Rb-74 (AIM-9L) all-aspect capabilities.
-Fixed RB24J (AIM-9P) to be properly rear-aspect.
-Re-added kneeboard settings page
-Fixed trim on ground start - now defaults to 3 degrees
-Added realtime mirror rendering
-Added clickable helpers to disable mirrors
-Completed release candidate of flight manual
-Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod
-Viggen canopy glass raindrop effect added
-Overhauled night lighting
-Improved accuracy of all bombing modes/sights (sans Dive bombing)
DCS Hawk T1 by VEAO
-New cockpit 3D model
Info on missing files for this update: https://forums.eagle.ru/showthread.php?t=217162
-NOTE: Parking brake has moved to right hand panel towards the rear behind the map box.
-New PBR cockpit textures
-Cockpit night lighting bug fix
-Cockpit performance tweaks (better FPS)
-Cockpit further enhancements for VR
-Keyboard and Joystick Controls updated for night lighting
DCS Spitfire IX
-When you call the Input Panel in the game will open the correct profile of the Spitfire modification.
DCS Ka-50
-Training missions added CN voiceover
Campaigns
-A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12).
-P-51D Charnwood Campaign - added RU localization.
There's quite a lot but the download was quick for me. And that's coming from someone using PLDT's standard service so it shouldn't take too long for anyone else.
Until we can fly the Fishbed or Gazelle again...
have fun firing those 120B's off the Hornet.
The updates don't come without a cost, unfortunately. After this current update we are not able to fly the Mig-21bis or the SA342. Unfortunately Magnitude and Polychops did not submit the needed dll's on-time so it's going to be awhile before we will be able to fly them again. Hopefully ED won't push this update out to the stable version before those dll's are in.
As for the rest of the changes:
DCS World
-Corrected an airdrome surface marking in the ME satellite view.
--The helicopters will land on the CVN-70 deck.
The helicopter doesn't perform the task Ground Escort in some cases - fixed.
MP. Net phantom long teleportation for new client - partially fixed (WIP).
-Eliminated the strange manoeuvres of AI aircraft after attack a target in group.
-SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP.
DCS F/A-18C Hornet
-When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously.
---HUD glass has become lighter.
Corrected Radar Page TDC Control.
Implemented the Maximum aspect cue.
DCS AJS-37 Viggen by Heatblur Simulations
-Fixed crashing issue on aircraft re-initialization (respawn, refly)
-Fixed crashing issue due to ELINT page dump
-Fixed crashing issue due to Radar texture memory issues
-Reworked overall Sidewinder seeker behaviour.
-Increased Rb-74 (AIM-9L) all-aspect capabilities.
-Fixed RB24J (AIM-9P) to be properly rear-aspect.
-Re-added kneeboard settings page
-Fixed trim on ground start - now defaults to 3 degrees
-Added realtime mirror rendering
-Added clickable helpers to disable mirrors
-Completed release candidate of flight manual
-Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod
-Viggen canopy glass raindrop effect added
-Overhauled night lighting
-Improved accuracy of all bombing modes/sights (sans Dive bombing)
DCS Hawk T1 by VEAO
-New cockpit 3D model
Info on missing files for this update: https://forums.eagle.ru/showthread.php?t=217162
-NOTE: Parking brake has moved to right hand panel towards the rear behind the map box.
-New PBR cockpit textures
-Cockpit night lighting bug fix
-Cockpit performance tweaks (better FPS)
-Cockpit further enhancements for VR
-Keyboard and Joystick Controls updated for night lighting
DCS Spitfire IX
-When you call the Input Panel in the game will open the correct profile of the Spitfire modification.
DCS Ka-50
-Training missions added CN voiceover
Campaigns
-A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12).
-P-51D Charnwood Campaign - added RU localization.
There's quite a lot but the download was quick for me. And that's coming from someone using PLDT's standard service so it shouldn't take too long for anyone else.
Until we can fly the Fishbed or Gazelle again...
have fun firing those 120B's off the Hornet.
24 July, 2018
DCS: Heatblur Job Opening
It seems that we're getting ever closer to the F-14 going on pre-order. Heatblur just announced that they have a job opening for video/trailer producers. Here's their post:
Heatblur Simulations
Video Production Specialist
Dear All,
To tackle exciting upcoming PR cycles for upcoming and future products, we’re looking to add one or several talented video directors and editors to the Heatblur team.
This is a part time, paid position.
At Heatblur Simulations, we greatly appreciate the value of a strong marketing campaign that showcases our hard work and what our modules are capable of.
Moreso, we consider each and every trailer or promotional production to be a product in itself, and strive to always attain the best quality in everything that we show.
If you’d like to work in an exciting, cutting edge team, on productions that shall be intended to stand as excellent pieces of art on their own, then we’d love to hear from you!
Requirements
Excellent videography skills: shot composition, shot selection, lighting and other integral DoP-oriented visual skill sets.
DCS (or other game/sim) video editing experience.
Strong knowledge, passion or experience in editing short to medium length productions, videos and/or other moving visual material, especially trailers and other promotional material.
Experience with Digital Combat Simulator: able to design missions for recording sessions, utilization of the DCS camera system.
Team-oriented, fast and hard worker. Visionary. Strong individual initiative.
Appreciated: Knowledge of 2D motion graphics, e.g. title screens, or basic animations. Knowledge of rudimentary Visual FX: masking, effects, advanced transitions.
Strongly appreciated: Sound editing and creation skills. Mixing and creating sound-design elements.
If you think you’d be a good fit for us - please don’t hesitate to send your CV and portfolio to: nicholas.dackard@gmail.com
Send us any videos you’ve made and that you’re proud of! We’d love to see them.
We're looking forward to hearing from you
Thanks,
Nicholas Dackard
Heatblur Simulations
__________________
Nicholas Dackard
Founder & Lead Artist
Heatblur Simulations
If you're good at making videos for YouTube or in general and you have experience making DCS videos then why not give it a try?
With this post from Heatblur I'm going to say we'll see the pre-order of the F-14 in August or maybe September (pushing back my original thoughts of July or August). At least we know we're getting closer.
On a side note, ED just announced that they will finally be implementing the AIM-120 and AIM-9X for the F/A-18C module. The F-18 is getting closer and closer to being feature complete and with this next update I'll have everything I need to truly enjoy the module.
That's it for today.
For those who apply to Heatblur: good luck. For the rest of us: happy flying.
Heatblur Simulations
Video Production Specialist
Dear All,
To tackle exciting upcoming PR cycles for upcoming and future products, we’re looking to add one or several talented video directors and editors to the Heatblur team.
This is a part time, paid position.
At Heatblur Simulations, we greatly appreciate the value of a strong marketing campaign that showcases our hard work and what our modules are capable of.
Moreso, we consider each and every trailer or promotional production to be a product in itself, and strive to always attain the best quality in everything that we show.
If you’d like to work in an exciting, cutting edge team, on productions that shall be intended to stand as excellent pieces of art on their own, then we’d love to hear from you!
Requirements
Excellent videography skills: shot composition, shot selection, lighting and other integral DoP-oriented visual skill sets.
DCS (or other game/sim) video editing experience.
Strong knowledge, passion or experience in editing short to medium length productions, videos and/or other moving visual material, especially trailers and other promotional material.
Experience with Digital Combat Simulator: able to design missions for recording sessions, utilization of the DCS camera system.
Team-oriented, fast and hard worker. Visionary. Strong individual initiative.
Appreciated: Knowledge of 2D motion graphics, e.g. title screens, or basic animations. Knowledge of rudimentary Visual FX: masking, effects, advanced transitions.
Strongly appreciated: Sound editing and creation skills. Mixing and creating sound-design elements.
If you think you’d be a good fit for us - please don’t hesitate to send your CV and portfolio to: nicholas.dackard@gmail.com
Send us any videos you’ve made and that you’re proud of! We’d love to see them.
We're looking forward to hearing from you
Thanks,
Nicholas Dackard
Heatblur Simulations
__________________
Nicholas Dackard
Founder & Lead Artist
Heatblur Simulations
If you're good at making videos for YouTube or in general and you have experience making DCS videos then why not give it a try?
With this post from Heatblur I'm going to say we'll see the pre-order of the F-14 in August or maybe September (pushing back my original thoughts of July or August). At least we know we're getting closer.
On a side note, ED just announced that they will finally be implementing the AIM-120 and AIM-9X for the F/A-18C module. The F-18 is getting closer and closer to being feature complete and with this next update I'll have everything I need to truly enjoy the module.
That's it for today.
For those who apply to Heatblur: good luck. For the rest of us: happy flying.
14 July, 2018
DCS World Updates
It's been quite a while since we had any real big updates coming in from Eagle Dynamics. We know work is being done on the F-14 but still no word as to when it'll go on pre-order (personally, I'm still thinking later this month or next month. But that's just me). We also know the Mig-19 and F-4E are coming out but there's no real news about those either.
So, what do we have news about? Quite a bit now. A while back we received word that Razbam is officially working on the Mig-23 and F-15E as well as a map of the Falklands. I'm looking forward to the Mig-23 and F-15E but I'm really hoping to see someone make a Mig-25. Anyway, We did get some big news just a few hours ago. One is a package module and one is an F/A-18 update.
What's this "package module?" Well, Eagle Dynamics is putting together a number of modules that are already available and giving them out as one big pack called Modern Air Combat (MAC). The pack will have all the FC3 planes (although the list does not mention the Mig-29G I'm certain they won't leave that one out), the Mig-21bis, it's counterpart the F-5E 3, the Mig-15bis, it's counterpart the F-86F, and the L-39ZA. People who already own FC3 will get a discount on the pack. Unfortunately for me, I already own every single one of those modules except the L-39.
Here's what ED said in their news letter:
𝐃𝐂𝐒 𝐖𝐨𝐫𝐥𝐝 𝐍𝐞𝐰𝐬𝐥𝐞𝐭𝐭𝐞𝐫 - 𝟏𝟑 𝐉𝐮𝐥𝐲 𝟐𝟎𝟏𝟖
Modern Air Combat by Eagle Dynamics Coming this Autumn!
Developed by the same studio that brought you the wildly successful Lock On, Modern Air Combat (MAC) brings you one game with 14 unique combat aircraft to own the sky! MAC aircraft include:
𝐅-𝟏𝟓𝐂 𝐄𝐚𝐠𝐥𝐞. US air superiority fighter with 104 kills to 0 losses record.
𝐒𝐮-𝟐𝟕 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐁. Russia’s dominate air superiority fighter.
𝐒𝐮-𝟑𝟑 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐃. The Russian navy’s carrier capable version of the Flanker B.
𝐉-𝟏𝟏𝐀 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐁+. The Chinese version of the Flanker B, with R77 active homing missiles.
𝐌𝐢𝐆-𝟐𝟗 𝐅𝐮𝐥𝐜𝐫𝐮𝐦 𝐀. Russia’s widely exported light-weight air superiority fighter.
𝐌𝐢𝐆-𝟐𝟗𝐒 𝐅𝐮𝐥𝐜𝐫𝐮𝐦 𝐂. The modernised version of the Fulcrum with latest weapons and defences.
𝐀-𝟏𝟎𝐀 𝐖𝐚𝐫𝐭𝐡𝐨𝐠. The USAF’s massively successful ‘flying tank’, designed to kill ground targets.
𝐒𝐮-𝟐𝟓𝐀 𝐅𝐫𝐨𝐠𝐟𝐨𝐨𝐭. Russia’s primary ground attack and close air support jet.
𝐒𝐮-𝟐𝟓𝐓 𝐅𝐫𝐨𝐠𝐟𝐨𝐨𝐭. A modernised version of the Frogfoot with enhanced sensors and weapons.
𝐅-𝟖𝟔𝐅 𝐒𝐚𝐛𝐫𝐞. America’s iconic top fighter during the Korean War.
𝐌𝐢𝐆-𝟏𝟓𝐛𝐢𝐬 𝐅𝐚𝐠𝐨𝐭. Russia’s 1st generation jet fighter that opposed the Sabre over Korea.
𝐅-𝟓𝐄 𝐓𝐢𝐠𝐞𝐫 𝐈𝐈. The US light-weight fighter that has been operational since the Vietnam War and operated by over 30 countries.
𝐌𝐢𝐆-𝟐𝟏𝐛𝐢𝐬 𝐅𝐢𝐬𝐡𝐛𝐞𝐝. Russia’s most successful fighter of the Vietnam war. A supersonic fighter that closely matches the Tiger II.
𝐋-𝟑𝟗𝐙𝐀. A Czech designed, two seat trainer that was then adapted to a light attack aircraft.
Each aircraft’s flight model, sounds, external model and cockpit is recreated to an exceptional level of detail and accuracy. Great care has been given to offer scalable gameplay that suits your personal levels and wishes. This includes intuitive and consistent keyboard controls between aircraft, selectable difficulty settings, option for more forgiving flight dynamics, and even the ability to fly these aircraft with just your keyboard.
As with Lock On and the Flaming Cliffs series, MAC is focused on east and west counterpart aircraft, and this includes such legendary match-ups such as the Eagle and Flanker, Warthog and Frogfoot, Sabre and MiG-15bis, and the F-5E and MiG-21bis. MAC is a blend of both east and west, and this allows you to re-fight historical conflicts from the Korean War to today, and to create your own ‘what-if’ missions.
You can generate an unlimited number of missions using the Fast Mission Creator and Mission Editor. MAC also includes numerous instant action and single missions, as well as campaigns for most of the aircraft and is fully compatible with DCS World online! There are no limits to content.
In addition to the full Caucasus map, MAC also includes a limited part of our Nevada and Persian Gulf maps.
𝐊𝐞𝐲 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬 𝐨𝐟 𝐌𝐀𝐂:
14 exceptional combat aircraft from the United States, Russia, China and Czech Republic.
Shallow learning curve with consistent key controls between aircraft, and easy to fly with just a keyboard.
Professional level flight models, but with option for forgiving flight dynamics.
Play instant action, single missions and campaigns for most aircraft in single player or fly online.
Supports Virtual Reality like Oculus Rift, HTC Vive and Windows Mixed Reality.
Includes the Caucasus map and portions of Nevada and the Persian Gulf.
Purchase MAC aircraft individually or as a pack at a reduced price.
Flaming Cliffs 3 owners can purchase the MAC pack at a great discount.
That's a lot of information.
Now, what about that F/A-18 update I mentioned? Well, it seems the reason for the silence over there is because they've been hard at work getting things going for the F-18.
So, what do we have news about? Quite a bit now. A while back we received word that Razbam is officially working on the Mig-23 and F-15E as well as a map of the Falklands. I'm looking forward to the Mig-23 and F-15E but I'm really hoping to see someone make a Mig-25. Anyway, We did get some big news just a few hours ago. One is a package module and one is an F/A-18 update.
What's this "package module?" Well, Eagle Dynamics is putting together a number of modules that are already available and giving them out as one big pack called Modern Air Combat (MAC). The pack will have all the FC3 planes (although the list does not mention the Mig-29G I'm certain they won't leave that one out), the Mig-21bis, it's counterpart the F-5E 3, the Mig-15bis, it's counterpart the F-86F, and the L-39ZA. People who already own FC3 will get a discount on the pack. Unfortunately for me, I already own every single one of those modules except the L-39.
Here's what ED said in their news letter:
𝐃𝐂𝐒 𝐖𝐨𝐫𝐥𝐝 𝐍𝐞𝐰𝐬𝐥𝐞𝐭𝐭𝐞𝐫 - 𝟏𝟑 𝐉𝐮𝐥𝐲 𝟐𝟎𝟏𝟖
Modern Air Combat by Eagle Dynamics Coming this Autumn!
Developed by the same studio that brought you the wildly successful Lock On, Modern Air Combat (MAC) brings you one game with 14 unique combat aircraft to own the sky! MAC aircraft include:
𝐅-𝟏𝟓𝐂 𝐄𝐚𝐠𝐥𝐞. US air superiority fighter with 104 kills to 0 losses record.
𝐒𝐮-𝟐𝟕 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐁. Russia’s dominate air superiority fighter.
𝐒𝐮-𝟑𝟑 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐃. The Russian navy’s carrier capable version of the Flanker B.
𝐉-𝟏𝟏𝐀 𝐅𝐥𝐚𝐧𝐤𝐞𝐫 𝐁+. The Chinese version of the Flanker B, with R77 active homing missiles.
𝐌𝐢𝐆-𝟐𝟗 𝐅𝐮𝐥𝐜𝐫𝐮𝐦 𝐀. Russia’s widely exported light-weight air superiority fighter.
𝐌𝐢𝐆-𝟐𝟗𝐒 𝐅𝐮𝐥𝐜𝐫𝐮𝐦 𝐂. The modernised version of the Fulcrum with latest weapons and defences.
𝐀-𝟏𝟎𝐀 𝐖𝐚𝐫𝐭𝐡𝐨𝐠. The USAF’s massively successful ‘flying tank’, designed to kill ground targets.
𝐒𝐮-𝟐𝟓𝐀 𝐅𝐫𝐨𝐠𝐟𝐨𝐨𝐭. Russia’s primary ground attack and close air support jet.
𝐒𝐮-𝟐𝟓𝐓 𝐅𝐫𝐨𝐠𝐟𝐨𝐨𝐭. A modernised version of the Frogfoot with enhanced sensors and weapons.
𝐅-𝟖𝟔𝐅 𝐒𝐚𝐛𝐫𝐞. America’s iconic top fighter during the Korean War.
𝐌𝐢𝐆-𝟏𝟓𝐛𝐢𝐬 𝐅𝐚𝐠𝐨𝐭. Russia’s 1st generation jet fighter that opposed the Sabre over Korea.
𝐅-𝟓𝐄 𝐓𝐢𝐠𝐞𝐫 𝐈𝐈. The US light-weight fighter that has been operational since the Vietnam War and operated by over 30 countries.
𝐌𝐢𝐆-𝟐𝟏𝐛𝐢𝐬 𝐅𝐢𝐬𝐡𝐛𝐞𝐝. Russia’s most successful fighter of the Vietnam war. A supersonic fighter that closely matches the Tiger II.
𝐋-𝟑𝟗𝐙𝐀. A Czech designed, two seat trainer that was then adapted to a light attack aircraft.
Each aircraft’s flight model, sounds, external model and cockpit is recreated to an exceptional level of detail and accuracy. Great care has been given to offer scalable gameplay that suits your personal levels and wishes. This includes intuitive and consistent keyboard controls between aircraft, selectable difficulty settings, option for more forgiving flight dynamics, and even the ability to fly these aircraft with just your keyboard.
As with Lock On and the Flaming Cliffs series, MAC is focused on east and west counterpart aircraft, and this includes such legendary match-ups such as the Eagle and Flanker, Warthog and Frogfoot, Sabre and MiG-15bis, and the F-5E and MiG-21bis. MAC is a blend of both east and west, and this allows you to re-fight historical conflicts from the Korean War to today, and to create your own ‘what-if’ missions.
You can generate an unlimited number of missions using the Fast Mission Creator and Mission Editor. MAC also includes numerous instant action and single missions, as well as campaigns for most of the aircraft and is fully compatible with DCS World online! There are no limits to content.
In addition to the full Caucasus map, MAC also includes a limited part of our Nevada and Persian Gulf maps.
𝐊𝐞𝐲 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬 𝐨𝐟 𝐌𝐀𝐂:
14 exceptional combat aircraft from the United States, Russia, China and Czech Republic.
Shallow learning curve with consistent key controls between aircraft, and easy to fly with just a keyboard.
Professional level flight models, but with option for forgiving flight dynamics.
Play instant action, single missions and campaigns for most aircraft in single player or fly online.
Supports Virtual Reality like Oculus Rift, HTC Vive and Windows Mixed Reality.
Includes the Caucasus map and portions of Nevada and the Persian Gulf.
Purchase MAC aircraft individually or as a pack at a reduced price.
Flaming Cliffs 3 owners can purchase the MAC pack at a great discount.
That's a lot of information.
Now, what about that F/A-18 update I mentioned? Well, it seems the reason for the silence over there is because they've been hard at work getting things going for the F-18.
- They fixed an issue where some people have noticed the F/A-18 sliding on the carrier deck. I never noticed it but, hey, it's fixed now.
- They made it so the STT track won't switch lock without you telling it too. Honestly... I'm not sure what they mean by this but I think it has to do with the radar switching targets on you. I noticed it happening in of of the Grim Reapers videos.
- They finally implemented the SIL (silent) mode on the radar. This one I want to try out and see exactly what it does.
- They added an option in the Mission Editor for single or ripple release. I'm not to sure about this one either. I was fine just entering the number of bombs being dropped and the distance apart in the cockpit to get the ripple effect.
- The RWR has had critical threats added to it so you'll see a line on the RWR when you're being fired on (I think that's how it'll work).
- DUD will show up on the HUD when the settings for the bombs and the position of the F-18 won't let the bombs explode.
- Night Vision Goggles have been added to the F-18 so you can fly around at night like you do in the AV-8B.
- Finally, and most importantly they have added the ICLS to the Hornet. ICLS or Instrument Carrier Landing System adds one horizontal and one vertical line to the HUD when you come in for a landing. This will make it even easier for you to land on the carrier. Just adjust your heading until the two lines make a +. This is one that I've been waiting a long time for. I wonder if they're going to include the ACLS eventually. We already know the F-14 will have it. I'm not sure about the 18 though.
Well, that's it for this update. When they say anything else I'll come back on here and let you all know what's going on. I hope to have some good news regarding the F-14 soon.
Until then, happy flying.
06 June, 2018
F/A-18C Carrier Landing Help
Despite the bug I announced in the last post I wanted to get a good idea on how the carrier landings should go. I checked the Grim Reapers YouTube channel and they were helpful to a point but I needed something a little more in-depth to fully understand what I needed to do. That's when I found Jabbers' video for Case I landings. He gives a lot of information and, most importantly, shows you step by step where you should be, what altitude you should be at and what speed you need to be going.
Take a look at his video and you'll learn a lot and maybe you can land on the carrier perfectly.
I've tried it using his information and I got down ok. Still caught the 1st wire but it's better to catch the 1st wire than fly off the deck... or into the deck.
Have fun learning how to land this thing.
Take a look at his video and you'll learn a lot and maybe you can land on the carrier perfectly.
I've tried it using his information and I got down ok. Still caught the 1st wire but it's better to catch the 1st wire than fly off the deck... or into the deck.
Have fun learning how to land this thing.
04 June, 2018
F/A-18C Carrier Operations Bug
As you know, the F/A-18C is very much Early Access and their are going to be bugs and problems with it at the start. I found one that I would like to let everyone know about before they start carrier operations.
Now, I have landed successfully on the Stennis a number of times (I've also crashed into the back of the carrier twice so... good and bad I guess) But I've had this bug show up twice on me so far. Take a look at this picture and you'll see what the problem is.
As you can see I hooked the third wire but it stretched out into oblivion backwards and I flew off the edge of the carrier (and promptly crashed into the ocean). I've hooked the forth and first wires with no problems but the third, for me at least, seems to cause this strange behavior. So If you hook the wire and fly off the edge, quickly pause the game and hit F2 and see. Maybe you landed just fine and the bug is causing you problems too.
Personally, I'm going to just land at runways for now and try again after the next update.
I just wanted to let you all know what I found.
Be safe landing until this get's fixed.
Now, I have landed successfully on the Stennis a number of times (I've also crashed into the back of the carrier twice so... good and bad I guess) But I've had this bug show up twice on me so far. Take a look at this picture and you'll see what the problem is.
As you can see I hooked the third wire but it stretched out into oblivion backwards and I flew off the edge of the carrier (and promptly crashed into the ocean). I've hooked the forth and first wires with no problems but the third, for me at least, seems to cause this strange behavior. So If you hook the wire and fly off the edge, quickly pause the game and hit F2 and see. Maybe you landed just fine and the bug is causing you problems too.
Personally, I'm going to just land at runways for now and try again after the next update.
I just wanted to let you all know what I found.
Be safe landing until this get's fixed.
Labels:
bug,
carrier landing,
DCS,
eagle dynamics,
f-18c,
stennis
31 May, 2018
The Hornet Has Landed
There wasn't much fanfare on DCS's Facebook page but the F/A-18C is now available for download for those using DCS Open Beta. There's a 2.3 Gb update that needs to be installed before you can download the Hornet but once it's all said and done you'll finally be able to fly the bug off the Stennis, fire Aim-7s and Aim-9's at bandits, and drop some bombs on those poor enemy soldiers on the ground.
As promised by Eagle Dynamics the moving map is available on the 3rd display in the cockpit and the radar symbology is showing correctly. There's a lot that still needs to be done with the Hornet (we need the Aim-120's and the laser guided bombs still) but for an early access it is in very good condition. Expect a lot of large updates to come in the future for this module.
So, if you pre-ordered the Hornet, go ahead and start up your DCS Open Beta and get the update and start downloading that plane. You'll have a lot of fun with it. Also keep an eye out for Chuck's Guide to the F/A-18C. He'll be publishing one in the next few weeks once he learns how everything works.
Happy flying.
As promised by Eagle Dynamics the moving map is available on the 3rd display in the cockpit and the radar symbology is showing correctly. There's a lot that still needs to be done with the Hornet (we need the Aim-120's and the laser guided bombs still) but for an early access it is in very good condition. Expect a lot of large updates to come in the future for this module.
So, if you pre-ordered the Hornet, go ahead and start up your DCS Open Beta and get the update and start downloading that plane. You'll have a lot of fun with it. Also keep an eye out for Chuck's Guide to the F/A-18C. He'll be publishing one in the next few weeks once he learns how everything works.
Happy flying.
23 May, 2018
Persian Gulf Map Out Now
I just wanted to make a quick post to let all of you know that the Persian Gulf Map is out now. So, if you pre-ordered it and you are running DCS Open Beta you can start downloading it right now (which is exactly what I'm doing as I type this). If you're running the stable version you might need to wait up to 7 days for it to be available to you.
The downside to the map being available now? The $10 discount has ended. So if you haven't pre-ordered it you'll need to pay the full $49.99 for it now. Or at least until it goes on sale at some point.
With that being said we are now just 7 days away from the Hornets release. If you have pre-ordered it, or plan to by the Hornet soon, I'd suggest you take a look at the Matt Wagner's or the Grim Reapers F/A-18C introduction videos to get an idea on how the plane works. I've been reviewing them for the last few days myself.
Until then, enjoy your flights over Iran, Oman, and Dubai.
Happy hunting.
The downside to the map being available now? The $10 discount has ended. So if you haven't pre-ordered it you'll need to pay the full $49.99 for it now. Or at least until it goes on sale at some point.
With that being said we are now just 7 days away from the Hornets release. If you have pre-ordered it, or plan to by the Hornet soon, I'd suggest you take a look at the Matt Wagner's or the Grim Reapers F/A-18C introduction videos to get an idea on how the plane works. I've been reviewing them for the last few days myself.
Until then, enjoy your flights over Iran, Oman, and Dubai.
Happy hunting.
Labels:
DCS,
f-18c,
f/a-18c,
Grim Reapers,
Matt Wagner,
Persian Gulf,
release
19 May, 2018
Hornet and Persian Gulf Map Release Dates Confirmed
Eagle Dynamics has just released their latest news on the Hornet and Persian Gulf map. The big news is we now have a definite release date for both. The Persian Gulf map will be released first on May 23rd, which is coincidentally my wifes birthday, and the Hornet will be released seven days later on May 30th.
Originally the Hornet was slated to be released first but Eagle Dynamics stated they wanted to work on the Hornet a little more. They wanted to get a few more systems completed before they release it to early access. The systems they want to work on still are:
Originally the Hornet was slated to be released first but Eagle Dynamics stated they wanted to work on the Hornet a little more. They wanted to get a few more systems completed before they release it to early access. The systems they want to work on still are:
- Completed radar-directed AA Gun, AIM-9, and AIM-7 symbology
- AUTO bombing mode
- Radar contacts on the Electronic Warfare (EW) Page
- The Moving Map
While we wait for the release dates to come and for us to download everything why not take a look at YouTube. I'll continue to post the BFM videos but I want to share with you a very amusing DCS group I found while looking for information on the Hornet and the F-14. The group is called Grim Reapers and they have some very funny videos out there such as Taxi Way Ground Racing and Strange Viewer-Requested Tests. If you have small children around (like I do) you might want to put headphones on because there are little slips where cursing does happen. Or watch it at night when the kids are asleep.
I just wanted to let you all know that we have release dates out now for the Hornet and the Persian Gulf map. So if you haven't pre-ordered yet and you do want to get the modules I would highly suggest you do that now because once the early access is released the $10 discount for the map and the $20 discount for the Hornet will be removed and you'll need to pay the full price of $49.99 for the Persian Gulf and $79.99 for the Hornet.
I hope you enjoy the Grim Reaper videos. Honestly, if I had TrackIR, an SSD, and faster internet I would not hesitate to try and join their squadron on DCS. But, I'll have to settle for laughing while watching their videos instead.
See you in the skies. DCS is going to get a lot more interesting very soon. 😉
Labels:
DCS,
f-18c,
Grim Reapers,
Persian Gulf,
release,
Strait of Hormuz
10 May, 2018
THE HORNET IS COMING!! THE HORNET IS COMING!!!
As the title suggests Eagle Dynamics is set to release the F/A-18C this month. That's right! we have just a few weeks at most before the Hornet is on our computers. But that also means an end to the $20 off. If you haven't bought the Hornet and want to, then I'd say you probably should do that now before it goes up to it's regular price of $79.99.
Also, The Persian Gulf map will be released this month "shortly" after the F/A-18C comes out. That's straight from the horses mouth. Matt Wagner posted this video on Facebook and YouTube stating everything we need to know about the state of the F/A-18C. And what Matt Wagner says for DCS goes.
He stated that the Hornet will come with Aim-9 and Aim-7 missiles for air to air engagements. We will eventually get the Aim-120 but that won't be for a while after release. He also stated that we will get free fall bombs and rockets for air to ground attacks. Again, we will get guided weapons but not for a while.
I'm looking forward to the F/A-18C and the Persian Gulf map coming out. But, I'm more thrilled that with the Hornet getting released we'll be just a few months away from seeing the F-14 from Heatblur coming to us. There's no release date for the F-14 from Heatblur or ED, but I'm thinking we should see it between July and September. Of course Heatblur or ED could decide to release it earlier or later than I'm expecting. But that three month period seems reliable from what I've seen from ED and their partners before.
See you in the skies over Iran.
Also, The Persian Gulf map will be released this month "shortly" after the F/A-18C comes out. That's straight from the horses mouth. Matt Wagner posted this video on Facebook and YouTube stating everything we need to know about the state of the F/A-18C. And what Matt Wagner says for DCS goes.
He stated that the Hornet will come with Aim-9 and Aim-7 missiles for air to air engagements. We will eventually get the Aim-120 but that won't be for a while after release. He also stated that we will get free fall bombs and rockets for air to ground attacks. Again, we will get guided weapons but not for a while.
I'm looking forward to the F/A-18C and the Persian Gulf map coming out. But, I'm more thrilled that with the Hornet getting released we'll be just a few months away from seeing the F-14 from Heatblur coming to us. There's no release date for the F-14 from Heatblur or ED, but I'm thinking we should see it between July and September. Of course Heatblur or ED could decide to release it earlier or later than I'm expecting. But that three month period seems reliable from what I've seen from ED and their partners before.
See you in the skies over Iran.
Labels:
beta,
DCS,
f-18c,
f/a-18c,
Persian Gulf,
release,
Strait of Hormuz
15 January, 2018
Gone for a while.
Hey everyone. Sorry I was gone for the last two months. I don't like posting personal stuff, so sorry I can't explain why I was gone. But I'm back now and ready to go. Hopefully I won't be away for so long again but you can never tell what the future holds.
Speaking of what the future holds:
For those who play DCS World, Eagle Dynamics has just put the F/A-18C module up for pre-order. I already bought my copy the moment I saw the news letter. If you're interested in this highly recognizable aircraft in the US Navy I'd recommend you get it before pre-orders are over. This module is expensive ($79.99 for the normal price) but while they are doing pre-orders it's down to a more reasonable $59.99, which is normally what we see for jet fighters.
For those who like my violin section I will be continuing with that even though my lessons won't pick back up until after September. There's still a lot of information I can give you and I will as soon as I take care of a few loose ends.
As far as the Unity tutorials go... I'm honestly not sure if I should continue on with that. I've been taking looks at the Unity tutorials and I'm finding that the later videos are very very difficult to follow since Unity's interface and C# language has changed quite a bit since those videos were made. I'm not sure there's much of a point in continuing that thread. Perhaps if I can find better tutorials that use the latest Unity version I'll start it up again. Until then, I'm just not sure it'll be helpful for all of you.
I'm going to go for today. But, I'll be back with the newest violin post first and then the DCS Basic Flight Maneuver videos after that.
Speaking of what the future holds:
For those who play DCS World, Eagle Dynamics has just put the F/A-18C module up for pre-order. I already bought my copy the moment I saw the news letter. If you're interested in this highly recognizable aircraft in the US Navy I'd recommend you get it before pre-orders are over. This module is expensive ($79.99 for the normal price) but while they are doing pre-orders it's down to a more reasonable $59.99, which is normally what we see for jet fighters.
For those who like my violin section I will be continuing with that even though my lessons won't pick back up until after September. There's still a lot of information I can give you and I will as soon as I take care of a few loose ends.
As far as the Unity tutorials go... I'm honestly not sure if I should continue on with that. I've been taking looks at the Unity tutorials and I'm finding that the later videos are very very difficult to follow since Unity's interface and C# language has changed quite a bit since those videos were made. I'm not sure there's much of a point in continuing that thread. Perhaps if I can find better tutorials that use the latest Unity version I'll start it up again. Until then, I'm just not sure it'll be helpful for all of you.
I'm going to go for today. But, I'll be back with the newest violin post first and then the DCS Basic Flight Maneuver videos after that.
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