Well, the Mig-29 flight model has been out for a few days and I've had time to mess with it. It's good once you learn some of it quirks. It's good in a turn once you get to a slower speed, but if you get too slow you'll have major trouble keeping it flying properly. Also it's throttle is very powerful (perhaps a bit too powerful). I've noticed if I move my slide throttle just a small amount I end up picking up a lot of speed almost immediately. That's a big problem when you're trying to taxi or adjust your speed to land. Also while taxing you need to us just small amounts of rudder. Using full rudder will send you sliding around.
On takeoff you'll need to be very careful. For me, the plane's nose will bob up and down and it get's very difficult to get it under control. I also notices a small problem with the stick input. I'll hold my flight controller perfectly still and the stick (and control indicator when Right Control + Enter is used) shows it's bobbing up and down. Of course the nose will also bob making it difficult to control.
Landing is a pain right now but I saw some good advice by a commenter on one of the Grim Reapers YouTube videos. Instead of following the HUD information and landing around 250 km/h touchdown between 290 and 300 km/h. You might bounce a small amount but you'll make it down safely. Of course, if your plane is bobbing around and seems to be unstable don't try to land. Just raise your gear, put on the afterburner and go around for another try.
For now, I'm hanging up the Mig-29 until a new update comes out where the bobbing and the bouncing is taken care of.
Take a look at the Mig-29's new flight model.
Anyway, enjoy and have fun.
Showing posts with label ed. Show all posts
Showing posts with label ed. Show all posts
13 October, 2018
DCS: Testing the New Mig-29 Flight Model
01 September, 2018
DCS: Heatblur Update
There hasn't been much news coming from Eagle Dynamics lately. Oh, they've updated the Hornet a bit and the WWII Asset Pack. But nothing has been said at all about the new planes we're all waiting for.
That is, until just today. Heatblur has posted a video on YouTube just a little bit ago. You can watch it here:
Now, from what I can gather they seem to be creating an AI version of the A-6 and hoping that ED will allow them to create a full fidelity module of it. Also, they seem to have something planned for the F-14 on October 7th at 8pm Central European time (that's around 3pm for those of us in the Beijing, Manila, Hong Kong time zone). Are they going to release the F-14 on that day? I highly doubt it. Honestly, it's looking more and more like we won't see it until sometime in December. That's pretty bad considering they were promising it by December last year. But, maybe we'll get some kind of answer as to what is going on and when they will finally release it.
Personally, I'm getting bored just flying the same planes over and over waiting for the F-14, F-4, JF-17, Mig-19, and Mig-23. But, waiting is all any of us can do. Hopefully the wait will be worth it.
At any rate, enjoy the video and we'll see what happens next month.
04 August, 2018
DCS: SURPRISE!!!!!
About four days ago I posted an update saying that said Eagle Dynamics was going to release the Yak-52 this month. And here it is! Out of pure honesty I expected the traditional pre-order period and then the actual release, however, ED has forgone the pre-order and went straight to release. It's a nice little plane and, so far, the only prop driven plane that is not a tail dragger that you are able to fly in DCS.
Personally, I'm not one for aerobatics and trainers. So, you can bet I won't be adding this to my arsenal, but if you like to role-play in your games and want to start off as a fresh Russian pilot then go ahead. Or if you simply like prop driven aerobatics then take a look at it. It's $39.99 which is significantly lower in price compared to the Hornet.
That was the first surprise. The next surprise? With the Hotfix update that was just released we can, once again, fly our beloved Mig-21's and SA342's. I expected those to be fixed in next weeks full feature update but they pushed it through along with getting DCS ready for the Yak. This is a very welcome surprise and I'll be jumping in my Mig-21 in just a few minutes. (I love that plane).
There are a few other things that were updated with this Hotfix so here's the list:
DCS World
* 4th client will not explodes when appears on carrier deck.
* ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet
* Corrected AIM-120 HUD symbol.
* Added Rmin, Rne, and Rmax indications on radar display.
* Missing AIM-120 loading options - fixed.
* Corrected AIM-120 loadout mass and drag.
* Wings will be folded in the spawn on the carrier parking hot.
Campaigns
* Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
* Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
I'm curious as to what the "Missing AIM-120 loading options - fixed" is. I'll be checking that out shortly also. I hope they fix the second wire on the Stennis soon. I keep catching that wire and being flung off the carrier because that wire warps backwards.
Well, enjoy the updates and pick up that Yak for those who like learning by the numbers or just want to do some stunts.
Happy flying in the (not so) friendly skies.
Personally, I'm not one for aerobatics and trainers. So, you can bet I won't be adding this to my arsenal, but if you like to role-play in your games and want to start off as a fresh Russian pilot then go ahead. Or if you simply like prop driven aerobatics then take a look at it. It's $39.99 which is significantly lower in price compared to the Hornet.
That was the first surprise. The next surprise? With the Hotfix update that was just released we can, once again, fly our beloved Mig-21's and SA342's. I expected those to be fixed in next weeks full feature update but they pushed it through along with getting DCS ready for the Yak. This is a very welcome surprise and I'll be jumping in my Mig-21 in just a few minutes. (I love that plane).
There are a few other things that were updated with this Hotfix so here's the list:
DCS World
* 4th client will not explodes when appears on carrier deck.
* ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet
* Corrected AIM-120 HUD symbol.
* Added Rmin, Rne, and Rmax indications on radar display.
* Missing AIM-120 loading options - fixed.
* Corrected AIM-120 loadout mass and drag.
* Wings will be folded in the spawn on the carrier parking hot.
Campaigns
* Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
* Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
I'm curious as to what the "Missing AIM-120 loading options - fixed" is. I'll be checking that out shortly also. I hope they fix the second wire on the Stennis soon. I keep catching that wire and being flung off the carrier because that wire warps backwards.
Well, enjoy the updates and pick up that Yak for those who like learning by the numbers or just want to do some stunts.
Happy flying in the (not so) friendly skies.
19 November, 2017
DCS: Chuck's Guide
Now that you've picked your plane you've likely looked into the in-game tutorials. But are you really going to be able to remember everything when you start playing campaigns, online multiplayer, or making your own missions? Eventually you will but in the mean time you'll want a quick guide.
You could do what I originally did and write down every little thing in a notebook and try to follow that... but it gets difficult when you start using aircraft with lots of switches or with Multi-Functional Displays. So the best thing to use is Chuck's Guide to the various DCS planes.
His guides were extremely helpful to me when I start flying new planes or go back to one that I haven't flown in a while. Some of the guides are a bit old and might not hold fully to current iteration of the plane but the startup, radar, and weapons implementation are usually still faithful.
There are only 2 guides that I am aware of that have some small problem here or there. Those are the Viggen and the Mig-21bis guides. It's natural for the Viggen guide to be off simply because the plane is still in early access and things are going to change. I'm certain once the Viggen is complete Chuck will create a new guide that will reflect the completed state of the aircraft. The Mig-21bis guide is only off on one aspect: Landing. This is due to Eagle Dynamics changing how DCS World itself works while working up to version 2.5. I'm unsure why Magnitude has not kept up with the changes and updated the Mig-21 but they seem to be focusing entirely on either making a new module which they have not announced yet or they are still dealing with some internal strife left over from their split with Heatblur.
The landing part of the Mig-21 guide that is currently incorrect is easily corrected. On page 41 the guide states to be at 0-5 degrees angle of attack at touchdown. This is currently incorrect. Magnitude had posted a landing video, which I linked to in a previous post, where they say you need to be at 10 degrees angle of attack, as shown by the UUA dial, upon touchdown. That's the only problem for that guide. Everything else is still accurate and you're good to go.
Here's the video again:
You could do what I originally did and write down every little thing in a notebook and try to follow that... but it gets difficult when you start using aircraft with lots of switches or with Multi-Functional Displays. So the best thing to use is Chuck's Guide to the various DCS planes.
His guides were extremely helpful to me when I start flying new planes or go back to one that I haven't flown in a while. Some of the guides are a bit old and might not hold fully to current iteration of the plane but the startup, radar, and weapons implementation are usually still faithful.
There are only 2 guides that I am aware of that have some small problem here or there. Those are the Viggen and the Mig-21bis guides. It's natural for the Viggen guide to be off simply because the plane is still in early access and things are going to change. I'm certain once the Viggen is complete Chuck will create a new guide that will reflect the completed state of the aircraft. The Mig-21bis guide is only off on one aspect: Landing. This is due to Eagle Dynamics changing how DCS World itself works while working up to version 2.5. I'm unsure why Magnitude has not kept up with the changes and updated the Mig-21 but they seem to be focusing entirely on either making a new module which they have not announced yet or they are still dealing with some internal strife left over from their split with Heatblur.
The landing part of the Mig-21 guide that is currently incorrect is easily corrected. On page 41 the guide states to be at 0-5 degrees angle of attack at touchdown. This is currently incorrect. Magnitude had posted a landing video, which I linked to in a previous post, where they say you need to be at 10 degrees angle of attack, as shown by the UUA dial, upon touchdown. That's the only problem for that guide. Everything else is still accurate and you're good to go.
Here's the video again:
I hope this has been useful to all of you. I know this is kind of a short post. Next time I'll be posting the video's that have helped me remember Basic Flight Maneuvers. This will be helpful in combat no matter what plane you chose... except maybe the helicopters. See you next time.
Labels:
airplanes,
Chuck's Guide,
DCS,
eagle dynamics,
ed,
guides,
magnitude,
Mig-21,
military,
tutorial
01 October, 2017
DCS World Modules
This week I'll be telling you about the different modules available in DCS World.
Modules are any add-on content (commonly refereed to as DLC's or DownLoadable Content) that are made officially by Eagle Dynamics or their 3rd party affiliates. Currently there are eight (8) 3rd parties creating modules along side Eagle Dynamics. I'll list them below with the modules they have created and what is currently announced. Any modules that have Early Access next to them means that they are released but are still in development so expect a lot of changes to them until they reach release status.
Eagle Dynamics (ED):
Modules are any add-on content (commonly refereed to as DLC's or DownLoadable Content) that are made officially by Eagle Dynamics or their 3rd party affiliates. Currently there are eight (8) 3rd parties creating modules along side Eagle Dynamics. I'll list them below with the modules they have created and what is currently announced. Any modules that have Early Access next to them means that they are released but are still in development so expect a lot of changes to them until they reach release status.
Eagle Dynamics (ED):
- Released:
- Normandy 1944 Map
- WWII Asset Pack
- Nevada Test and Training Range (NTTR) Map
- Spitefire LF Mk. IX
- L-39 Albatros
- Bf-109 K-4 Kurfurst
- Fw-190 D-9 Dora
- A-10C Warthog
- Flaming Cliffs 3 (FC3) All planes listed are available in this one package
- F-15C - available separately
- Su-27 - available separately
- Su-33 - available separately (Early Access)
- Su-25 - available separately
- A-10A - available separately
- Mig-29A - only in FC3 (there are plans for separate availability)
- Mig-29G - only in FC3 (there are plans for separate availability)
- Mig-29S - only in FC3 (there are plans for separate availability)
- Combined Arms
- P-51D Mustang
- Black Shark 2
- In Development:
VEAO Simulations
- Released:
- In Development:
- P-40F Kittyhawk
RAZBAM:
- Released:
- In Development:
- Mig-19P
- A-29B
- A-7
Belsimtek:
- Released:
- F-5E Tiger II
- Mig-15bis
- F-86F Saber
- Mi-8MTV2 Magnificent Eight
- UH-1H Huey
- NS 430 Navigation System for Mi-8MTV2
- In Development:
- Mi-24P
- F-4E
Heatblur Simulations:
- Released:
- In Development:
- F-14A/B
AvioDev:
- Released:
- In Development:
- Mirage F1
Polychop Simulations:
- Released:
- In Development:
- JU-87D-5/G-2 (on hold while they look for a coder who understands German)
Magnitude 3 LLC:
- Released:
- In Development:
- Christen Eagle II
MilTech-5:
- Released:
- (nothing yet)
- In Development:
- BO-105 PAH1A1
Deka Ironwork Simulation:
- Released:
- J-11A (FC3 update)
- In Development:
- JF-17
That's a pretty long list but you can see they are hard at work making this game a fun environment with different planes to fly (provided you're willing to spend the money on the modules and the time to learn them). I'll end this post by listing the modules that I personally have and next time I talk about DCS I'll go into which plane is easiest to fly and which has the steepest learning curve. 😉 Until then, happy flying.
The modules I own:
The newest additions to my "arsenal":
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