13 October, 2018

DCS: Testing the New Mig-29 Flight Model

Well, the Mig-29 flight model has been out for a few days and I've had time to mess with it. It's good once you learn some of it quirks. It's good in a turn once you get to a slower speed, but if you get too slow you'll have major trouble keeping it flying properly. Also it's throttle is very powerful (perhaps a bit too powerful). I've noticed if I move my slide throttle just a small amount I end up picking up a lot of speed almost immediately. That's a big problem when you're trying to taxi or adjust your speed to land. Also while taxing you need to us just small amounts of rudder. Using full rudder will send you sliding around.

On takeoff you'll need to be very careful. For me, the plane's nose will bob up and down and it get's very difficult to get it under control. I also notices a small problem with the stick input. I'll hold my flight controller perfectly still and the stick (and control indicator when Right Control + Enter is used) shows it's bobbing up and down. Of course the nose will also bob making it difficult to control.

Landing is a pain right now but I saw some good advice by a commenter on one of the Grim Reapers YouTube videos. Instead of following the HUD information and landing around 250 km/h touchdown between 290 and 300 km/h. You might bounce a small amount but you'll make it down safely. Of course, if your plane is bobbing around and seems to be unstable don't try to land. Just raise your gear, put on the afterburner and go around for another try.

For now, I'm hanging up the Mig-29 until a new update comes out where the bobbing and the bouncing is taken care of.

Take a look at the Mig-29's new flight model.

Anyway, enjoy and have fun.

No comments:

Post a Comment